Human Symbiotic Systems LaboratoryKatagami Lab. / Faculty of Engineering, Tokyo Polytechnic University

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Each member's interests help our research on human–system symbiosis grow.

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Students

Master's students — Year 2

02 MEMBERS
  • M2 王 俊杰(Wang Junjie)
  • M2 李 基響 (Lee Gihyang)

Master's students — Year 1

03 MEMBERS
  • M1 宇野 愛華 (Uno Manaka)
  • M1 坂本 朗生 (Sakamoto Roki)
  • M1 髙野 智椰 (Takano Tomoya)

Undergraduates — Year 4

14 MEMBERS
  • B4 荒井 帆香 (Arai Honoka)
  • B4 板倉 明佳 (Itakura Haruka)
  • B4 佐藤 和希 (Sato Kazuki)
  • B4 滝口 俊樹 (Takiguchi Toshiki)
  • B4 永井 大翔 (Nagai Yamato)
  • B4 濱田 優吾 (Hamada Yugo)
  • B4 二見 漣 (Futami Ren)
  • B4 古内 漸 (Furuchi Zen)
  • B4 前田 峻尚 (Maeda Takayoshi)
  • B4 増田 智幸 (Masuda Tomoyuki)
  • B4 三原 幹 (Mihara Motoki)
  • B4 村上 正耀 (Murakami Masaki)
  • B4 山口 慧斗 (Yamaguchi Keito)
  • B4 渡邉 寧央 (Watanabe Neo)

Alumni / Former members and research topics

OB・OG

 
    (FY2025)
  • Visiting Researcher: Professor Lin Yen Ting (林 彥廷)
    FY2025 graduates — Research topics
  • 我妻 真衣 — A dialogue system that develops exceptional closeness through interpersonal conflict
  • 宇野 愛華 — A dementia care training system with an LEC-based dementia patient agent
  • 大島 智也 — A fighting-game support system for beginners using real-time video analysis
  • 大村 俊貴 — A real-time driving support agent that considers drivership
  • 坂本 朗生 — A dialogue system that uses peer learning to build an appropriate rivalry with the user
  • 櫻井 蒼太 — Building and evaluating a proactive smart-home model that confirms appliance operations to increase user affinity
  • 髙野 智椰 — Interactive mahjong game-log review using visualization of contributions to a deep-learning AI's discard choices
  • 田中 恵人 — Personalized AI interview support based on resume analysis and spoken dialogue
  • 三須 遼介 — An LLM-based grooming assessment system for job interviews
  • 楊 俊宇 — Gamified safe-driving support based on real-time behavior detection
  • 吉光 一樹 — Effects on motivation of a work support agent based on the Pomodoro time-management technique
    FY2024 graduates — Research topics
  • Doctoral student 相川 野々香 (external supervision)
  • Research student 王 俊杰
  • 浅倉 昴輝 — An agent that improves the relationship between users and their clothing through compliments
  • 石黒 仁菜 — Dementia care training using nonverbal communication
  • 岩野 良太朗 — A smart-home agent with intuitive hand-sign control
  • 木村 太洋 — Driving support that times compliments and guidance for each user based on driving assessments
  • 工藤 悠 — A tabletop role-playing game mood-making agent using compliments and emotional utterances
  • 篠原 優太 — A dialogue system that supports learning while considering the assistance dilemma
  • 孫 堅 — A nighttime driving support agent using AI-generated speech and the passenger effect
  • 武井 一晃 — Job interview support that provides feedback through probing questions
  • 田中 悠貴 — Analysis of expert players' persuasive utterances in Werewolf
  • 南雲 天来 — A considerate dialogue agent that supports prosocial behavior
  • 福島 颯太 — Real-time automated commentary for trading card games
  • 湯川 未帆 — A game commentary system with a user interface that improves understanding
  • 李 基響 Graduating class representative、President's Award; Matsukawa Saku Industry Award A conversational agent that builds sustained relationships based on the process of interpersonal closeness
    FY2023 graduates — Research topics
  • Master's student 荻田 将徳 (external supervision)
  • Master's student 十文字 智人 (external supervision)
  • Master's student 松為 泰生 (external supervision)
  • Master's student 山崎 義徳 (external supervision)
  • Master's student 金澤 聖也 — Good-move and danger-area suggestions for novice shogi players, considering the assistance dilemma

  • 太田 泰介 — An affinity-building dialogue system using speech-level shifts adapted to user personality
  • 小林 怜緒 — Evaluation of a dialogue system that conveys a sense of familiar presence to game players
  • 澁江 樹 — A driving support agent that compliments driving and gaze behavior
  • 束野 海紀 — A dialogue system that builds close relationships with multiple appliance agents
  • 中野 晴斗 — Emotional-language driving support in hazardous situations and assessment using physiological data
  • 難波 歩希 — Effects of prosody in AI commentary
  • 西尾 駿一 — A driving support agent that encourages behavioral improvement through personality-adapted praise
  • 西田 裕一 — Real-time analysis of differences in estimates of linguistic consideration during speech-level shifts
  • 原田 和麻 — A dialogue system that considers emotional information in multi-person speech
  • 平野 裕人 — Evaluation of a dialogue system providing linguistic consideration based on estimated liking through emotion elicitation
  • 山内 文浩 — A customer-service training system for inexperienced staff
  • 山中 祐樹 — Listening training for family caregivers of people with dementia
    FY2022 graduates — Research topics
  • Master's student 鈴木 章弘 — A multi-device dialogue system using the development of closeness to build sustained close relationships
  • Master's student 藤嶋 大樹 Sugiura Rokuemon Award Reducing accumulated embodied social anxiety caused by embodied agents in digital signage
  • Master's student 侭田 圭太 Top of the graduate program A conversational robot that helps novice baseball spectators understand the game by selecting utterances according to the situation
  • Master's student 満田 雄斗 Graduate programGraduating class representativeDeputy representative Conversational daily-life support using behavior prediction for people with severe physical disabilities, including ALS

  • 今松 俊 — Driving support from a passenger agent giving human-like directions
  • 梅木 雄大 — A job interview support agent providing feedback through speech recognition
  • 大井 晏吾 — Dementia care training to reduce the psychological burden of caregiving
  • 木原 諒子 Top of the class,Matsukawa Saku Industry Award Design and impression evaluation of a human-like dialogue system that controls sentence endings using Android I
  • 佐藤 唯人 — Improvement and persistence of safety-checking behavior through praise
  • 佐藤 涼樹 — Human–machine interfaces that reduce driver anxiety during adaptive cruise control
  • 柴﨑 弘之介 — A dialogue system controlling sentence endings based on the proportion of polite forms, and effects of speech-level shifts
  • 夏目 惇希 — Automated esports commentary using YOLACT
  • 松尾 篤 Alumni Association President's Award A six-country comparison of acceptance of linguistic consideration by conversational embodied agents
  • 柳生 和樹 — Real-time analysis of differences in dialogue assessments according to downshift timing
  • 矢吹 拓也 — Effects and persistence of driving guidance according to utterance wording
    FY2021 graduates — Research topics
  • Doctoral student 宮本 友樹 Top of the graduate program Acceptance of linguistic consideration strategies in dialogue systems

  • Master's student 磐下 大樹 Top of the graduate program Effects of compliments by conversational agents
  • Master's student 遠藤 水紀 — A game-master bot for tabletop role-playing games and analysis of ambiguous utterances
  • Master's student 永井 望 Graduate programGraduating class representativeDeputy representative A dialogue system controlling sentence endings according to speaker attributes
  • Master's student 宮崎 健斗 — Job interview support using multimodal information

  • 角田 浩章 Top of the class,Matsukawa Saku Industry Award Behavior change through driving support agents using overheard communication
  • 金澤 聖也 — Support for novice shogi players through good-move suggestions
  • 北野 裕輝 — Effects of driving support agents on hazard anticipation
  • 佐藤 健太郎 — Driving-status notification agents that build passenger trust during the introduction of fully automated vehicles
  • 財津 孝悠 Graduating class representativeDeputy representative Persuading human players with AIWolf
  • 堤 龍矢 — An agent that explains and organizes the game state in Werewolf
  • 本多 章宏 — Improving drivers' safety checks with a coaching agent using head-orientation estimation
  • 増田 有貴 Graduating class representative Effects of an embodied agent's persuasiveness when recommending novels
  • 松本 勇生 — Automated esports commentary
    FY2020 graduates — Research topics
  • Master's student 山本 隆太郎 — Acceptance of conversational embodied agents with multimodal information
  • 岩崎 莉緒 — Dementia care communication training using embodied agents
  • 川上 悠希 — Tennis coaching using wearable sensors
  • 黒羽根 明大 — Generating demonstrations that give AIWolf agents personalities
  • 鈴木 章弘 Graduating class representative A multi-device VR system using the development of closeness to build long-term close relationships
  • 鈴木 智丸 — Rapport in a vehicle through risky politeness strategies and a cat robot's movements
  • 藤嶋 大樹 — Reducing accumulated embodied social anxiety caused by embodied agents in digital signage
  • 侭田 圭太 Top of the class A social conversational robot that encourages interest in watching baseball
  • 満田 雄斗 — Conversational daily-life support for people with severe physical disabilities, including ALS
  • 山下 智矢 — Acceptance of driving support agent utterances during staged disengagement of automated driving
  • 渡邊 時禎 — Esports commentary that draws out user interest
    FY2019 graduates — Research topics
  • 伊藤 稜平 — An embodied agent system using a smart speaker and Pepper's Ghost technology
  • 磐下 大樹 Top of the class Psychological effects of compliments from communication robots
  • 上野 大雅 — Generating demonstrations from AIWolf match logs
  • 遠藤 水紀 — Development and impression evaluation of a game-master bot using ambiguous utterances in tabletop role-playing games
  • 鈴木 誓梧 — An esports commentary system emphasizing excitement
  • 永井 望 Graduating class representativeDeputy representative Evaluation of dialogue systems with different sentence endings using Seq2seq
  • 星野 総士 — A trust model using linguistic hedges in AIWolf
  • 宮崎 健斗 — A multimodal model for evaluating job interview candidates
    FY2018 graduates — Research topics
  • Master's student 宮本 友樹 Top of the Graduate School of Engineering,Top of the graduate program、Sugiura Rokuemon Award Design and evaluation of driving support agent utterances that select acceptable politeness strategies based on user attributes
  • 岡崎 竜大 — Personality assessment using Werewolf
  • 清水 裕太郎 — A speaking lap-pillow robot that expresses pseudo-maternal care
  • 曽根 寛人 — An AIWolf match viewer using embodied agents that express vocal emotion
  • 椿 ありす — A directed multi-person argumentation model using an argumentation framework
  • 寺道 聡 — Job interview preparation using social skills training and personas
  • 本谷 智生 — Effects on people of context-sensitive robot behavior using an utterance mind
  • 松川 隼也 — Relationships between driver characteristics and overtrust in driving support robots
  • 山本 隆太郎 — Expressing human qualities through embodied agents with facial expression movements
    FY2017 graduates — Research topics
  • Master's student 中村 洋文 Top of the graduate program、Graduating class representative Expressing human-like qualities by paraphrasing AIWolf protocol utterances using Werewolf BBS logs
  • Master's student 新羅 慧 — A Werewolf match system with gaze behavior
  • 青木 真詩 Top of the class,Dean of Engineering's Award An AIWolf agent that provides trustworthy reasoning
  • 赤平 尚也 — Natural discussion environments and VR Werewolf using embodied agents with unconscious primary movements
  • 小関 健太 — Effects of apologies using color expressions by communication robots under group pressure
  • 田中 雄真 — Evaluation of a social television robot using sentiment analysis of Twitter
  • 中根 瞭満 — Effects of heartbeat biofeedback on tension
  • 山口 海登 — Safe-driving support with a speaking agent that controls background music
  • 渡辺 愛美 — Investigation and evaluation of personality through embodied agents' language
    FY2016 graduates — Research topics
  • 大坪 皓一 — A passenger agent that creates a passenger effect through casual conversation
  • 金井 大 — Icebreaking behaviors that create an easy-to-talk atmosphere: toward a robot that makes people laugh
  • 亀田 悠爾 — SHIPPO: an emotion-expression mechanism for a hearing assistance dog robot
  • 酒井 久志 — Effects of unconscious movements in FaceRig Werewolf
  • 坂口 夏美 — Atmosphere recognition using Emotion API facial analysis for implementation on SmartEyeglass
  • 藤原 泰斗 — A VR simulation of older adults' experiences using a head-mounted display
  • 古屋敷 さくら Graduating class representative Creating an artificial atmosphere conveying familiar presence through Twitter and a social conversational robot
  • 宮本 友樹 Graduating class representativeDeputy representative New relationships built through positive politeness: developing communication between people and embodied agents
    FY2015 graduates
  • Master's student 宮田 歩 — Effects of embodied agents' explanatory ability on people
  • 市川 潤 — Impressions arising from differences in agent appearance and personality
  • 加山 凌 — Interview preparation using embodied agents
  • 菊地 朗史 Graduating class representativeDeputy representative Animacy for Anything: a device that adds lifelike expressions
  • 坂下 泰由 — An embodied agent system that calms human anger
  • 佐藤 翔吾 — An embodied agent that reduces drivers' mental workload
  • 田中 洋平 — Changes in user impressions of discommunication behavior by a baby robot
  • 中野 隼輔 — Expressing Werewolf AI personalities using strategic types from Werewolf BBS
  • 中村 洋文 — Generating natural AIWolf utterances using Werewolf BBS logs
  • 新羅 慧 — A Werewolf match system with gaze behavior
    FY2014 graduates
  • Master's student 小林 優 Graduate programGraduating class representative An AIWolf match system that enables discussion using embodied agents
  • Master's student 菅原 龍光 — New communication spaces created by multiple discommunication robots
  • 伊藤 功太 — Effects of personality compatibility on communication between people and embodied agents
  • 大森 翔 — Aromaroid: a robot using scent to improve human impressions
  • 金澤 将志 — Movement design for embodied agents in Werewolf
  • 齋藤 好佑 Supporters' Association President's Award Inducing laughter through an embodied agent using Skype Laughter Chain
  • 佐野 貴明 — Satisfaction with group discussions using consensus games
  • 畑野 隆弘 — Effects of embodied agents' facial expressions on discount negotiations
  • 藤井 時男 — Movement design that encourages attachment to embodied agents
  • 宮越 拓実 — Reducing long-distance walks home after earthquakes through negative information on Twitter
  • 山内 匠 — Applying Leap Motion to spatial input
    FY2013 graduates
  • 跡田 建彰 — Creating atmosphere through five-way rock-paper-scissors with embodied agents
  • 石橋 美希 — A system to prevent online backlash on Twitter
  • 浦野 雄平 — Effects on transport networks during large disasters using multi-agent simulation
  • 江幡 直樹 — Reproducing shared dining with an agent: effects on people of movements in response to taste stimuli
  • 高久 奨乃 — Effects of nonverbal information in Werewolf
  • 本郷 雅人 — HAL Talk: interaction design using OBD to build new relationships between cars and drivers
  • 本庄 威彬 — Assessing and visualizing author activity using publication submission data
  • 宮澤 和也 — Educational materials using cross-cultural experiences
  • 森田 沙織 — Trust in embodied agents through cold reading
    FY2012 graduates
  • 荒堀 拓哉 — Expression model design and impression evaluation for an information announcer agent: Smart Caster 24 (TWENTY FOUR)
  • 岡部 賢吾 — Experimental investigation of floating sensations, presence, and immersion
  • 川上 雄輝 — Extracting emotions using touch panels and cross-cultural simulation games
  • 小林 優 — Interactive digital signage based on F-formation
  • 菅原 龍光 — A discommunication robot
  • 中塚 雄大 — Reducing stranded commuters after earthquakes through negative information on Twitter
  • 中村 智美 — Analysis of tweet use during earthquakes
  • 氷見 千恵子 — Effects on users of embodied agents' self-presentation
    FY2011 graduates
  • 奥森 拓也 — Group pressure and impressions created by embodied agents
  • 佐々木 一帆 — A sociality assessment agent using egograms
  • 高橋 朋裕 — Designing an agent as an always-on information interface
  • 仲地 一世 — Analyzing the perception of personal identity using Kinect
  • 横野 貴之 (graduation thesis credits completed)
    FY2010 graduates
  • フィンバン タム — Group pressure generated by multiple agents in cross-cultural simulation games

Alumni careers

    Doctoral graduates:The University of Electro-Communications
    Master's graduates:(株)富士通クラウドテクノジーズ、富士ソフト(株)、(株)コアコンセプト・テクノロジー、(株)NIコンサルティング、(株)エフ・エム、(株)コーユービジネスインフォメーションテクニックス、(株)日本テクノ開発、アルゴグラフィックス、インターネットウェア(株)、共同印刷(株)、コムチュア、シオステクノロジー(株)、日本アルゴリズム(株)
    Undergraduates:(株)CSV、(株)FBS、(株)JVCケンウッド、(株)Minoriソリューションズ 、NECフィールディング(株)、(株)NSD、(株)NTTデータ・ニューソン、(株)アープ、(株)アイ・エス・ビー、(株)アドバンストラフィックシステムズ、(株)アネステック、アマノ(株)、(株)アローズ・システムズ、(株)イーエムエス新潟、(株)エヌアイデイ、(株)エフ・ディー・シー、(株)オーエスピー、(株)キヤノンシステムアンドサポート、(株)クロスキャット、(株)ケイテック、(株)東計電算、(株)東和コンピュータマネジメント、(株)トータル・オーエー・システムズ、(株)トラスト・テック、(株)パーク、(株)ハロネット、(株)ヒュービシステム研究所、(株)ミラクルソリューション、(株)メノックス(豆蔵ホールディングス)、(株)ライテック、(株)ローム浜松、(株)ワイ・ディー・シー、(株)日本テクノ開発、(株)日立情報通信エンジニアリング、NRIネットコム(株)、アプリケーションプロダクト(株)、ケイテック(株)、コムコ(株)、コンピュータ・ハイテック(株)、シンポー情報システム(株)、大和ハウス工業(株)、デジタル・インフォメーション・テクノロジー(株)、ドコモ・データコム(株)、トランスコスモス(株)、中日本ハイウェイ・エンジアリング東京(株)、日本ソフトウェアマネジメント(株)、ネイロ(株)、ハイテクシステム(株)、パイプドHD(株)、富士ソフト(株)、ムトーアイテックス(株)、山崎製パン(株)、他